Command Combat: Civil War - 1861 is the core rulebook for Command Combat: Civil War. In it are the basic rules for playing, as well as the initial units and generals for the beginning of the war.
Reference sheets to help make play easier. Click below to download.
The First Battle of Bull Run/Manassas is the first battle pack. In it, players will find all the rules they need to play the battles of Bull Run/Manassas, Wilson's Creek, and Blackburn's Ford. Perfect for beginner players as it introduces the rules one step at a time.
The Battle of Shiloh is the second battle pack. In it, players will find all the rules they need to play the battles of Fort Henry, Fort Donelson, and Shiloh. The game introduces the rules for fortifications and river war ships.
The Second Battle of Bull Run/Manassas is the third battle pack. In it, players will find all the rules they need to play all three days surrounding the battle of Second Bull Run, beginning with Brawner's Farm, and ending with Longstreet's assault on Pope's flank.
Command Combat: Civil War - 1862 is the first expansion for Command Combat: Civil War. In it are the extended rules for siege artillery, fortifications, the navy, and equipment such as signal towers, balloons, and the ambulance core. This expansion also includes new military units and generals, and has scenarios such as Shiloh, Seven Pines, Perryville, and Second Bull Run.